
Ice Shards Sorcerer
Season 8Endgame
A TierCore Skills:






No Mythics
Recommended Gear
Overview
Affixes
Tempering
Runes & Gems
Special

Unique helm
Hail of Verglas

Unique armor
Raiment of the Infinite

Unique gloves
Fists of Fate

pants
Aspect of the Orange Herald

boots
Aspect of Mind's Awakening

Unique weapon
Azurewrath

amulet
Aspect of Shredding Blades

Unique ring 1
Tal Rasha's Iridescent Loop

ring 2
Conceited Aspect

offhand
Aspect of Piercing Cold
Selected Boss Powers

Beast in the Ice's Sleet
Main Power Slot

Harbinger of Hatred's Volley
Power Modifier Slot

Sinerat's Flames
Power Modifier Slot

Hatred's Embrace's Haste
Power Modifier Slot
Boss Powers is a new seasonal mechanic introduced in Season 8. More information about it and all available Boss Powers can be found in the Wiki.
Selected Sills
Summary
Skill Tree

Basic

2
Fire Bolt

Core

1
Enhanced Ice Shards

2
Potent Warding

Defensive

1
Flame Shield

1
Shimmering Ice Armor

5
Mystical Teleport

3
Glass Cannon

Conjuration

1
Invoked Ice Blades

1
Invoked Familiar

1
Align the Elements

3
Mana Shield

3
Precision Magic

3
Protection

3
Primordial Binding

Mastery

3
Inner Flames

Ultimate

1
Supreme Unstable Currents

1
Conduction

3
Convulsions

3
Electrocution

3
Frigid Breeze

3
Hoarfrost

3
Icy Touch

3
Permafrost

3
Evocation

3
Elemental Synergies

Key Passive

1
Enlightenment
Selected Enchantments

Teleport
Enchantment Bonus:
Evade is replaced with a short range Teleport on a 17 second Cooldown. This version of Teleport does not make you Unstoppable.
Familiar
Enchantment Bonus:
Each time you summon a non-Familiar Conjuration, you have a 25% chance to spawn a Familiar of the same element.Selected Paragon
Summary
All Boards
Board & Glyph Pairs

Starting Board

Elementalist

Fundamental Release

Control

Enchantment Master

Tactician

Frigid Fate

Eliminator

Ceaseless Conduit

Destruction