Ice Shards Sorcerer
Season 8Endgame
A TierCore Skills:
No Mythics
Recommended Gear
Overview
Affixes
Tempering
Runes & Gems
Special
Unique helm
Hail of Verglas
Unique armor
Raiment of the Infinite
Unique gloves
Fists of Fate
pants
Aspect of the Orange Herald
boots
Aspect of Mind's Awakening
Unique weapon
Azurewrath
amulet
Aspect of Shredding Blades
Unique ring 1
Tal Rasha's Iridescent Loop
ring 2
Conceited Aspect
offhand
Aspect of Piercing Cold
Selected Boss Powers
Beast in the Ice's Sleet
Main Power Slot
Harbinger of Hatred's Volley
Power Modifier Slot
Sinerat's Flames
Power Modifier Slot
Hatred's Embrace's Haste
Power Modifier Slot
Boss Powers is a new seasonal mechanic introduced in Season 8. More information about it and all available Boss Powers can be found in the Wiki.
Selected Sills
Summary
Skill Tree
Basic
2
Fire Bolt
Core
1
Enhanced Ice Shards
2
Potent Warding
Defensive
1
Flame Shield
1
Shimmering Ice Armor
5
Mystical Teleport
3
Glass Cannon
Conjuration
1
Invoked Ice Blades
1
Invoked Familiar
1
Align the Elements
3
Mana Shield
3
Precision Magic
3
Protection
3
Primordial Binding
Mastery
3
Inner Flames
Ultimate
1
Supreme Unstable Currents
1
Conduction
3
Convulsions
3
Electrocution
3
Frigid Breeze
3
Hoarfrost
3
Icy Touch
3
Permafrost
3
Evocation
3
Elemental Synergies
Key Passive
1
Enlightenment
Selected Enchantments
Teleport
Enchantment Bonus:
Evade is replaced with a short range Teleport on a 17 second Cooldown. This version of Teleport does not make you Unstoppable.Familiar
Enchantment Bonus:
Each time you summon a non-Familiar Conjuration, you have a 25% chance to spawn a Familiar of the same element.Selected Paragon
Summary
All Boards
Board & Glyph Pairs
Starting Board
Elementalist
Fundamental Release
Control
Enchantment Master
Tactician
Frigid Fate
Eliminator
Ceaseless Conduit
Destruction